In this video I show you how to layer synths and drums (properly!) when producing EDM (of any genre).
►► Download my FREE 30 Essential EDM Mixing Tips: http://bit.ly/2AwXWLn
Here are some of the benefits of Layering sounds in a mix:
1. It's an awesome way to start building your own unique, signature sound – rather than just using presets that everyone else has.
2. The ability to control multiple layers gives you far greater control over the final sound.
3. Layering also allows you to iron out technical (potentially destructive) problems, like clipping and distortion, giving you a louder final mix.
HOWEVER, it’s not just as simple as slapping sounds you like on top of each other.
We layer successfully by considering three main characteristics of each sound we layer. All must be considered to get a truly awesome layered sound:
1. Frequency / Tone.
2. Transients (or Dynamics).
3. Stereo Field.
OK…Let’s dig into each of these 3 characteristics:
(I recommend approaching the first two characteristics in mono, as the stereo field can be distracting, and working in mono can help you hear whether your layers are having phase-issues. If you don’t know how to do that, check this tip out: https://www.youtube.com/watch?v=qj9zE...).
1. Frequency / Tone / Timbre.
Ok, probably the most obvious one.
Make sure each of the layers compliments the others in terms of not clashing too much in the frequency spectrum. Choosing the right sounds to start with is key here....sounds that have a specific job. You can then put a spectrum analyser over each layer to see the big frequency clash areas and fundamental frequencies. Use reductive EQ to carve out space for each.
Let’s check out two layering examples – one for a lush pad sound, and the other for a kick drum. I've also included a walkthrough tutorial video of these examples at the bottom of this post.
EXAMPLE 1 (Pad): You might build a pad consisting of 3 frequency layers: 1 bass sound, 1 midrang-ey flute sound and 1 sizzling saw wave sound for the upper frequencies.
EXAMPLE 2 (Kick): Kick layering. You might have a subby kick, a woody "knock" sound in the mid-range, and a tick in the upper frequency. Again, use subtractive EQ to carve out space for each. You can check out this post if you want more detail.
What to watch out for:
Big presets in synths and samplers will often have loads of effects on them, so they sound awesome when you preview them. However, this doesn’t help with successful layering. Try turning off the effects, then apply global effects to the total layered sound (in a group or on a buss). This will give you more control, and a cleaner, less cluttered sound.
2. Transients and / or dynamics.
Simple, but the most often overlooked: If you have a sound with a fast attack, you might layer it with a sound with a slower attack, and a sound with a long release. This will stop transient build-ups, give your overall sound more clarity, and greatly reduce the likelihood of clipping and distorting.
Let’s plug it into our two examples from above:
EXAMPLE 1 (Pad): We’re going to make the bass part of the pad have a slightly longer attack than the flute, and the saw synth high frequency part will have a long release.
EXAMPLE 2 (Kick): The mid range and top will both have a past attack, but the sub bass can have a couple of milliseconds delay, and more release. This slower attack should be inaudible to our ears, but will reduce clipping and give us more headroom in our mix.
3. Stereo Field.
I always approach stereo last. Why? Because it can be used to mask over otherwise poorly matched sounds. If you get the first two characteristics matched, though, this is the next to tackle, and it’s pretty simple.
You can either pan sounds left and right, or you can increase (or reduce) stereo width with a stereo-imaging plugin. Here’s a good free one ( http://bit.ly/2KJD982).
EXAMPLE 1 (Pad): Ok, we’ll keep the sub synth mono, as we don’t want frequencies below about 130Hz in stereo. We can then either pan the flute sound slightly left and the saw synth right, or use a stereo imager to make the saw synth extra wide, and allow space in the stereo field for the flute sound.
EXAMPLE 2 (Kick): It’s totally fine for most kicks to be completely in mono, but you might want to spread out the top "click" layer with a stereo imager for more interest. The sub kick layer would most definitely be completely mono.
So what next?
When you’ve got your sounds layered and sounding good, you can then gel all the layers together with some light compression (barely any gain reduction), and maybe apply a little reverb if it’s the pad example (but not for the kick!)
What do you think about layering sounds? Have you got any tips or questions? Let me know in the comments below 🙂
►► Download my FREE 30 Essential EDM Mixing Tips: http://bit.ly/2AwXWLn
Here are some of the benefits of Layering sounds in a mix:
1. It's an awesome way to start building your own unique, signature sound – rather than just using presets that everyone else has.
2. The ability to control multiple layers gives you far greater control over the final sound.
3. Layering also allows you to iron out technical (potentially destructive) problems, like clipping and distortion, giving you a louder final mix.
HOWEVER, it’s not just as simple as slapping sounds you like on top of each other.
We layer successfully by considering three main characteristics of each sound we layer. All must be considered to get a truly awesome layered sound:
1. Frequency / Tone.
2. Transients (or Dynamics).
3. Stereo Field.
OK…Let’s dig into each of these 3 characteristics:
(I recommend approaching the first two characteristics in mono, as the stereo field can be distracting, and working in mono can help you hear whether your layers are having phase-issues. If you don’t know how to do that, check this tip out: https://www.youtube.com/watch?v=qj9zE...).
1. Frequency / Tone / Timbre.
Ok, probably the most obvious one.
Make sure each of the layers compliments the others in terms of not clashing too much in the frequency spectrum. Choosing the right sounds to start with is key here....sounds that have a specific job. You can then put a spectrum analyser over each layer to see the big frequency clash areas and fundamental frequencies. Use reductive EQ to carve out space for each.
Let’s check out two layering examples – one for a lush pad sound, and the other for a kick drum. I've also included a walkthrough tutorial video of these examples at the bottom of this post.
EXAMPLE 1 (Pad): You might build a pad consisting of 3 frequency layers: 1 bass sound, 1 midrang-ey flute sound and 1 sizzling saw wave sound for the upper frequencies.
EXAMPLE 2 (Kick): Kick layering. You might have a subby kick, a woody "knock" sound in the mid-range, and a tick in the upper frequency. Again, use subtractive EQ to carve out space for each. You can check out this post if you want more detail.
What to watch out for:
Big presets in synths and samplers will often have loads of effects on them, so they sound awesome when you preview them. However, this doesn’t help with successful layering. Try turning off the effects, then apply global effects to the total layered sound (in a group or on a buss). This will give you more control, and a cleaner, less cluttered sound.
2. Transients and / or dynamics.
Simple, but the most often overlooked: If you have a sound with a fast attack, you might layer it with a sound with a slower attack, and a sound with a long release. This will stop transient build-ups, give your overall sound more clarity, and greatly reduce the likelihood of clipping and distorting.
Let’s plug it into our two examples from above:
EXAMPLE 1 (Pad): We’re going to make the bass part of the pad have a slightly longer attack than the flute, and the saw synth high frequency part will have a long release.
EXAMPLE 2 (Kick): The mid range and top will both have a past attack, but the sub bass can have a couple of milliseconds delay, and more release. This slower attack should be inaudible to our ears, but will reduce clipping and give us more headroom in our mix.
3. Stereo Field.
I always approach stereo last. Why? Because it can be used to mask over otherwise poorly matched sounds. If you get the first two characteristics matched, though, this is the next to tackle, and it’s pretty simple.
You can either pan sounds left and right, or you can increase (or reduce) stereo width with a stereo-imaging plugin. Here’s a good free one ( http://bit.ly/2KJD982).
EXAMPLE 1 (Pad): Ok, we’ll keep the sub synth mono, as we don’t want frequencies below about 130Hz in stereo. We can then either pan the flute sound slightly left and the saw synth right, or use a stereo imager to make the saw synth extra wide, and allow space in the stereo field for the flute sound.
EXAMPLE 2 (Kick): It’s totally fine for most kicks to be completely in mono, but you might want to spread out the top "click" layer with a stereo imager for more interest. The sub kick layer would most definitely be completely mono.
So what next?
When you’ve got your sounds layered and sounding good, you can then gel all the layers together with some light compression (barely any gain reduction), and maybe apply a little reverb if it’s the pad example (but not for the kick!)
What do you think about layering sounds? Have you got any tips or questions? Let me know in the comments below 🙂
How to Layer Sounds (Properly!) + FREE GIFT | |
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Education | Upload TimePublished on 4 Jul 2018 |
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